(layout) Tag: rte-source |
No edit summary Tag: rte-source |
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− | {{Infobox |
+ | {{Unit Infobox |
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+ | |name = Bot Spawner |
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+ | |image = Botspawner.png |
+ | |type = [[:Category:Socket Powered|Socket]] |
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− | |Blast Damage = - |
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− | | |
+ | |required level = |
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+ | |cost = 480 [[File:Kudos.png|link=Kudos]] |
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+ | |acquisition = [[Shop]] |
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+ | |hotlink = Bot Spawner |
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+ | |grounddps = |
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+ | |airdps = |
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+ | |blast damage = |
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+ | |attack range = |
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+ | |weapon = None |
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+ | |hp = 900 |
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− | |Salvage Value = 415 |
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+ | |vision range = 10 |
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+ | |carry weight = 1800 |
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+ | |speed = |
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+ | |repair = |
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+ | |upkeep = [[File:Upkeep_Tile.png|16px]] |
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+ | |build time = 8.0 |
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+ | |build cost = 3500 |
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+ | |salvage value = 415 |
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+ | |introduced = |
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+ | |rarity = Common |
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+ | |exclusive = |
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+ | |ultimate = |
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}} |
}} |
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{{FieldNotes | This robotics factory is an enhanced version of the ones found inside your fortress. Featuring speed enhancements to the manufacturing arms, the spawner will create a creep at the same level as the current creeps in the game every 13 seconds which is a 7-second improvement from the bot spawners in the fortress. Like standard creeps, the spawned bots assail whatever non-friendly building is nearest. Must be attached to a connection pad to function.}} |
{{FieldNotes | This robotics factory is an enhanced version of the ones found inside your fortress. Featuring speed enhancements to the manufacturing arms, the spawner will create a creep at the same level as the current creeps in the game every 13 seconds which is a 7-second improvement from the bot spawners in the fortress. Like standard creeps, the spawned bots assail whatever non-friendly building is nearest. Must be attached to a connection pad to function.}} |
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+ | ==Characteristics== |
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+ | The Bot Spawner is an infantry socket unit. This unit spawns a creep into the game every 13 seconds. This is very effective for having enough infantry to capture neutral outposts, and also serves as a distraction for tank and mech fire.<br /><br /> |
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− | ==Information== |
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− | ''' |
+ | '''Advantages''' |
+ | * |
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+ | '''Disadvantages''' |
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− | '''Price:''' 3000 [[Kudos]] [[File:Kudos.png]] |
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+ | *Sets you back economically in the beginning of the match, which is a crucial time. |
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+ | *Can be easily harassed and destroyed, and has a very long build time in order to be replaced. |
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− | ''' |
+ | '''Good Loadouts''' |
+ | *Is best used in team games, specifically on large maps where infantry can roam freely. |
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+ | ==Notes== |
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− | '''In-game Hotlink:''' Bot Spawner |
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− | ==Strategy== |
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− | WIP |
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− | {{clr}} |
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==Trivia== |
==Trivia== |
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− | *Spawns creeps. ( |
+ | *Spawns creeps. (Build 14287) |
− | *Stops spawning if creep number reach a specific amount. ( |
+ | *Stops spawning if creep number reach a specific amount. (Build 14287) |
− | *Spawns creeps based on Quarter, and what type are already spawning. ( |
+ | *Spawns creeps based on Quarter, and what type are already spawning. (Build 14287) |
==Gallery== |
==Gallery== |
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[[Category:Infantry]] |
[[Category:Infantry]] |
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[[Category:Non-Commandable]] |
[[Category:Non-Commandable]] |
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− | [[Category:Pads]] |
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[[Category:Socket Powered]] |
[[Category:Socket Powered]] |
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Revision as of 02:42, 29 August 2015
Description
This robotics factory is an enhanced version of the ones found inside your fortress. Featuring speed enhancements to the manufacturing arms, the spawner will create a creep at the same level as the current creeps in the game every 13 seconds which is a 7-second improvement from the bot spawners in the fortress. Like standard creeps, the spawned bots assail whatever non-friendly building is nearest. Must be attached to a connection pad to function.
Characteristics
The Bot Spawner is an infantry socket unit. This unit spawns a creep into the game every 13 seconds. This is very effective for having enough infantry to capture neutral outposts, and also serves as a distraction for tank and mech fire.
Advantages
Disadvantages
- Sets you back economically in the beginning of the match, which is a crucial time.
- Can be easily harassed and destroyed, and has a very long build time in order to be replaced.
Good Loadouts
- Is best used in team games, specifically on large maps where infantry can roam freely.
Notes
Trivia
- Spawns creeps. (Build 14287)
- Stops spawning if creep number reach a specific amount. (Build 14287)
- Spawns creeps based on Quarter, and what type are already spawning. (Build 14287)