Chasm has 5 outposts with each team controlling the two on their side of the map. The centre is a semi-fortified neutral outpost with a T-99's on each side. It's a chore to transport units past even after capturing it hence attacking via the one of the two bridges is often simpler. These are protected by 2 Longhorn & 2 T-99's.


Artillery, healing units, and anti-artillery units are nearly mandatory for fighting high level fights for the middle outpost on this map.  Tanks are also needed to keep the middle outpost neutralized so enemies cannot take it.

Generators are extremely powerful on this map due to the fact that games often become long stalemates.


  • Chasm has the only outpost (center) which has only 2 doors.


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