Characteristics[]
The Archy Aggressor has less health but does more damage when firing (-2% Hit Points, +3% Shot Damage) than a regular Archy.
The Archy Aggressor is a medium-ranged artillery unit that deals blast damage to enemy units within its attack range. It is similar to a Turret in that it is immobile and must be positioned carefully in order to shoot down its enemies. It has a fairly long range, but sacrifices some AoE damage as a result. The Archy is generally used to focus down specific clumps of units, rather than overall splash damage.
Advantages
- Is an AoE unit that can attack multiple targets at once from a long distance.
- Can outrange almost all units, allowing it to be safely off the frontlines while shooting at enemy units.
Disadvantages
- Has no defensive capabilities and can be easily destroyed without proper support.
- Can be distracted by mobile units, making it difficult to aim properly.
Good Loadouts
- Works as a defensive unit that destroys pushes and softens the units for other AoE units such as Bombs.
- Can be used in a mid-fight loadout to gain an edge during a stalemate.
Notes[]
Archy Aggressors are good for heavy bombardments, but have less armor than the normal Archy, making them easier to destroy. Use it's range to put it in a place where it can hit its target without being hit.