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Description
Heavy Anti-Airmech Turret. Shreds anything flying by it with continuous damage. Will also attack AirMechs on the ground (like the Seeker) but for 50% less damage. This unit is great to drop in your heavily defended areas to stop bombing runs.

CharacteristicsEdit

The HAAT is the strongest Anti-Air unit in the game. It fires rounds of bullets that quickly destroy any mechs flying around in the area. It is perfect for keeping mechs away from heavily defended areas and outposts, especially when placed on a socket.

Advantages

  • HAAT bullets cannot be outrun or otherwise deflected, unlike the rockets from Seeker, or other rocket-based Anti-air.
  • Just one or two can stop bombing runs and flybys, especially with supporting mech fire.

Disadvantages

  • Is somewhat expensive
  • Generally only works as defensive Anti-Air; ineffective for use during pushes.

Good Loadouts

  • Works with strong turtle units such as Artillery and Repair units.
  • Can be socketed for +50% fire rate and HP regen.

NotesEdit

The HAAT, like other Anti-Air units, fires in bursts and then reloads.

ICON QUEST NAME DESCRIPTION REWARD

D11e0e91654fd6916ffbc1b2e2fe9b3323b17d76

Can't touch this

Destroy 100 Anti-Air enemy units (HAAT and Seeker).

1000 Kudos

0 Diamonds icon

GalleryEdit

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