FANDOM


AirMech Strategy Quests Variants
Statistics
Health 1150 Attack Range 23 / 33
Air DPS 200 Ground DPS 200
Air Speed 25.7 Ground Speed 10.2
Air Speed (Firing) 20.5 Ground Speed (Firing) 10.2
Weapon 50 Armor 80
Build Time 5.3 Build Cost 4500
Carry Capacity 2540 Vision Range 35
MechNav Angel
MechNav Angel Hover
MechNav Bomber
MechNav Bomber Hover
MechNav Helix
MechNav Helix Hover
MechNav Neo
MechNav Neo Hover
MechNav Osprey Hover
MechNav Osprey Hover
MechNav Paladin
MechNav Paladin Hover
MechNav Saucer
MechNav Saucer Hover
MechNav Striker
MechNav Striker Hover
MechNav Warthog
MechNav Warthog Hover

Abilities

Heal Beam
TYPE: Ground / Air Activated
LEVEL AVAILABLE: 1 / 3 / 9
Healbeam

Hover or stand near a unit or mech that is damaged and hold the ability button to heal friendlies. It can also salvage and super-heal units.

Level 1: Ability Activated
Level 2: +25% Heal
Level 3: +50% Heal


Armor
TYPE: Passive
LEVEL AVAILABLE: 2 / 4 / 6
Armor

Reduces the damage that the AirMech receives from all attacks. Simply makes it more survivable.

Level 1: +5% Armor
Level 2: +10% Armor
Level 3: +20% Armor


Carry Upgrade
TYPE: Passive
LEVEL AVAILABLE: 2 / 4 / 6
Lifter

Increase the carry capacity, fuel efficiency and air speed of the Osprey while carrying units in its cargo.

Level 1: +5% Carry Capacity
Level 2: +10% Carry Capacity
Level 3: +15% Carry Capacity


Restore
TYPE: Passive
LEVEL AVAILABLE: 2 / 4 / 6
Healbeam

This ability improves the Osprey's auto-heal system, so it can quickly repair the mech without having to fly back to an outpost/

Level 1: +20% Restore Rate, -10% Restore Delay
Level 2: +35% Restore Rate, -20% Restore Delay
Level 3: +50% Restore Rate, -30% Restore Delay


Heal Nova
TYPE: Passive
LEVEL AVAILABLE: 7 / 10 / 13
Healnova

Heal Nova is the Osprey's ultimate ability that releases a heal pulse which instantly heals units and mechs around the Osprey while in ground mode. This ability can be useful in dire situations when a burst of health is needed.

Level 1: Ability Activated
Level 2: +15% Heal Effect
Level 3: +30% Heal Effect


Creep Upgrade
TYPE: Passive
LEVEL AVAILABLE: 1 / 5 / 9
Infantry

Reduces the delay between creep spawns. Cumulative with Teammates.

Level 1: 0.5s decrease
Level 2: 1s decrease
Level 3: 1.5s decrease


Guardians
TYPE: Passive
LEVEL AVAILABLE: 2 / 4 / 6
Guardian

Builds the Guardian equipped in the loadout. Guardians revolve around their Airmech and provide functionality until they are destroyed. Destroyed Guardians may be replaced one-by-one by this command as well. The maximum number of Guardians permitted depends on the Airmech's current in-game level.

Level 1: 1 Guardian
Level 2: 2 Guardians
Level 3: 3 Guardians


Level Booster
TYPE: Passive
LEVEL AVAILABLE: 1 / 2 / 3
Levelup

This ability boosts the amount of experience gained in-game.

Level 1: +7% XP
Level 2: +14% XP
Level 3: +21% XP

Gallery

Ad blocker interference detected!


Wikia is a free-to-use site that makes money from advertising. We have a modified experience for viewers using ad blockers

Wikia is not accessible if you’ve made further modifications. Remove the custom ad blocker rule(s) and the page will load as expected.